Open Task Cultural Domination

Véhemen

Tyrant of Zula
Officer
Member
Intelligence Access
Medical Access
From: Darth Véhemen
To: Governors of Perfidious
Subject: Cultural Domination

Governors,

The Dominion has grown in population and wealth, yet prestige continues to elude us. We remain, in many respects, a backwater on the fringes of the Empire, lacking a distinct cultural identity or meaningful influence. That will change.

To that end, I am prepared to fund the development of cultural institutions across our worlds. Below is a list of projects I am willing to support with Dominion resources, provided the Governors can demonstrate a clear and compelling vision for what they intend to build.

This task does not require your personal involvement. You are to commission Sith and Operatives to develop these proposals on your behalf. Ensure they are rewarded appropriately for their efforts.

Once you have prepared a defined concept for your chosen institution, along with supporting materials that reflect its character and purpose, I will review your submission and determine whether it merits investment.

You would be wise to pursue distinct institutions for each world. Duplication will dilute their value. Whether you coordinate your efforts or compete for my favour is your concern.

- V -

Institution TypeDescription
Botanical GardensA vast, meticulously designed garden complex featuring exotic flora, grand promenades, ornamental lakes, and monumental sculptures.
Citadel of CultureA monumental multipurpose cultural complex combining exhibition, performance, and educational spaces.
Colossal MuseumA massive museum complex with expansive galleries for exhibitions and cultural displays.
Grand AmphitheatreA colossal open-air and domed venue for large-scale ceremonies, festivals, and public performances.
Grand ArchivesA vast fortified library and archive complex for preserving knowledge and historical records.
Grand Opera HouseA majestic, large-scale venue for operas, musical performances, and grand spectacles.
Grand Symphony HallA premier concert venue for symphonies, orchestral performances, and musical events.
Hall of Ascendant ArtAn opulent art museum and sculpture atrium dedicated to visual arts and monumental works.
Imperial GardensA garden estate with majestic avenues, reflective pools and dramatic Sith-inspired statuary. A place of beauty and quiet power.
Imperial TheatreA vast theatre complex for dramatic productions, live performances, and public ceremonies.
Pantheon of HeroesA grand memorial hall featuring statues, monuments, and spaces for ceremonial gatherings.

  • There is no time limit on this task per se, it will continue until the Dark Lord grows bored, or every world has an institution.
  • Each world may only have one institution, save Zula IV, which may have two as the Dominion's capital.
  • Governors may contribute a vision and direction, but any submissions must be made by Sith or Operatives. This task is to encourage cooperation, meetings and rewarding the underlings. It is not intended as a solo experience.
  • Multiple worlds can build the same thing, but if multiple are built it will diminish the cultural value of each one and thus the influence contribution. But hey, tensions between Lords is good.
  • In terms of what you need to submit below for consideration, that really depends on the concept. If you are proposing an Opera House, perhaps a slice of an Opera could be written. Gardens, maybe a selection of nice plants with pictures or a map of its layout etc. There is no firm rule, but quality matters.
  • Names can be changed according to your will, the type is just intended to give a sense of scale and prestige.
  • Please make your choice appropriate to your world!
 

Zazriel

Bridal Carried
Staff member
Member
Dark Lord,

I present the proposal for a Botanical Gardens on Verdantia in Little Sister from Sith Skoni'ulatla, to commemorate its transition to an agricultural settlement and as place of outstanding beauty within the belt.

The Verdantia Xenobotanical Gardens will have six areas;
  1. A section dedicated to poisonous plants shaped like a spider, six legs, each an individual section named after one of the lines of the Sith Code. Such plants will include the Emcerbaps from Verdanis, Trandoshan Fingers from Zyxar, Yruki's Toe and Beaded Crown from Zula IV. Other additions, albeit not poisonous, might include Razorvine or Fangflowers and anything else deemed suitable.

  2. A section dedicated to show off the different plants of the Zula Dominion. It will showcase a range of flora for example a section for Acid Caskets, Throne Thief, and Winter's Kiss from Zula IV.

  3. A section dedicated for plants that grow in cold environments, such as the beautiful moss from Niyir and Silver Mountain Flowers and Twin Glimmer from Zula IV.

  4. A section on the polar opposite, for plants that grow in hot environments. Examples of this would be Lokk Pads, Geraniona and Bfef from Ixarum, Ederon from Zula IV and the tropical trees of Denedre Prime.

  5. A section dedicated to many different plants with Gloamfern from Yankun and Midnight Lantern from Zyxar, the bioluminescence highlighting the focal point of the room; a sculpted effigy.

  6. The effigy, whos visage can be decided by you, will also possess flora growing on and around it.

  7. Finally, a wild path which encompasses the botanical gardens for leisurely strolls. This will feature a few additions unseen in the other areas such as Dedash Trees from Damolla, Fluted Kloo and Pillow Berry Bushes from Zula IV etc...
There was more to Sith Skoni'ulatla's proposal, but I have trimmed down the fat, as well as excluded some alien suggestions for flora. I will include it below, as well as concept designs for the botanical gardens.

Please note if approved; I will hire an actual architect to refine these rudimentary scrawls.

- Lord Zazriel

I have written it like the below. I think you will like to refine it because your Basic is better.

There will be six areas. The first that visitors will see is the entrance hall, Sith statue, and indoor gardens. This will have multiple levels for viewing plants, buying things, and eating food. There will be plants all around the walkways as well as a dark room where bioluminescent plants like gloamfern from Yankun and midnight lantern from Zyxar can be seen properly. In the middle of the building going all the way through it and out of a hole in the roof there will be a big statue of a Sith with different colour plants to make the colours of the lightsaber and robes.

Visitors can go through the entrance hall to a path with three ways. At the crossing they will see two areas with plants only from the Dominion. These two areas will have plants with specific colours so the subtle variations look very beautiful. One area will have acid caskets, throne thief, blue and purple duumosa, and winter's kiss. These are all blue and purple. In the other there should be orange, red and yellow duumosa and silver mountain flowers.

If visitors turn left they can go to a building made of glass built to look like fire. Inside there will be plants from hot planets and big scenery to make it look like the visitors have gone to a different planet. This will be similar in the other buildings too. Here there be be lokk pads, geraniona and bfef from Ixarum, Ederon from Zula IV, and desert nettle from E'ronoh as well as others.

If visitors go ahead they can go to a building which looks like a spider, though it has six legs which are actually separate enclosures, one for each line of the Sith code. Here there will be embercaps from Verdanis, carnivorous plants from Ikthara, yruki's toe and beaded crown from Zula IV. There will also be razorvine and fangflowers, which are not poisonous but are dangerous.

If visitors turn right they can go to a building made of glass built to look like ice. Inside will be plants from cold planets and places and scenery which matches it. There will be moss from Niyir and silver mountain flowers, snow roses, and twin glimmer from Zula IV. Twin glimmer is very rare so it will bring many visitors.

The last area is a big path all the way around the gardens which will be designed to look wild, like visitors are walking through a forest. Dedash trees from Damolla can be used a lot here because they are very big and will hide the path from the rest of the buildings so it looks wild from the inside. Mushrooms like the climbing steps from Zula IV can be kept on the trees or on the ground. There will be many other trees but it will look good to represent the Dominion with the dedash.

- Skoni'ultla

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*All images were drawn by our own Skoni. :)
 
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Leyrah

Bottom Lamer
Member
Arcane
Master,

The following proposal was also created by the current favoured, Sith Skoni'ulatla, for a Grand Museum to be built on Yankun.

The design showcases a building with three sides overarching horns holding a transparisteel dome, with each floor containing different exhibitions and showcasing of both the Sith, and most importantly, the Zula Dominion's rise. The centered structure in the midst of it will provide not just stability, but a way to traverse the different showcases. It is designed with the idea of size, space, and to make a grand impression before one even enters.

Visitors will be able to see in both directions (up and down) if they get close to the edge, so that they are able to see all the way down at the right positions. At a hundred or so meters tall, it would make for a grand view of all of Yankun's capital as much as it would add to the city itself. The history of the Dominion is all about conquest, domination, and strength - so it is only right the very building meant to showcase it is also equally imposing.

Each floor will showcase different wings with different exhibitions, some to the Sith rise in the Dominion, to Republic defeats and wrongdoings. Others still will provide the people with the history of your control of the worlds, and what has been created to better their lives. Most importantly, it will showcase the grander truth that the opera you are building and creating will tell, to truly hammer home what the Dominion was always meant to be.

The separations of the different floors will include sections of each planet and each of the most noteworthy Sith Lords by your will with rotating exhibitions for each, so that it never grows stale. The one standing exhibition will be the top floor, where the story of our very own Dark Lord will be told, as it is meant to be shown in all its grandeur: not just a conqueror, but a saviour.

The far less boring matter is that the building can be extended downwards, which it will for the less interesting parts of museum handling: staff quarters, storage, restorations, and the likes. I will have the Sith and Operatives of the powerbase sent out to collect from the Dominion so that we may tell our story in the light it was meant to be told.

Lord Sendahl

Hello my lord. I have thought more about the museum. With the way I have designed it, I want the impression to be size and space. If it is big enough then each level can be enclosed with glass. Visitors will see in both directions, because there will be glass on both sides of each level, so they can see all the way up and down. If it is this big then it will be more than one hundred metres tall, so from the ground as visitors approach it will be very imposing. The almost-black metal will be very imposing also. From the small rooms at the top of the horns visitors can see the whole museum and all the way to the ground. Inside the main levels it will be very open because of the glass walls so it will feel open as well. You can see in the drawing the way I have designed the levels, with the floor and walls made of metal and the walls of glass, with exhibits for the wings in the centre of the corridor going all the way around in sections.

I have drawn how the lift can go underground so that the art and exhibits can be taken down for maintenance. I do not know enough about how it works but I have drawn rooms of different sizes for storage and maintenance. The lift will need to be wide enough to hold trolleys for the exhibits. This will mean that more visitors can go up at one time also.

I have thought about the wings. I do not know if the Dark Lord has told you about his opera but he wants it to say that the creation of the Dominion was destiny and not only a product of creation. The wings can tell the same story so it is reinforced. The first level can be about the worlds of the Dominion before they were conquered and show the bad things the Republic did or things that were wrong with the planets. The second level can be about the fight against the Republic and the conquest of the planets. The third level can be about the improvements made to the planets. All three levels can be separated for each planet.

The level for the Dark Lord can be on top of the third level, up the lift again. It should be shaped like a triangle with curved sides, so it is like a spike. It can have things to show the improvements he has made to the planets so visitors can think he is not just a conqueror.

Each level can have small sections for the temporary exhibits you wanted, in between some of the sections for the planets. I do not know where these artifacts and exhibits will come from, they will have to be found or taken from museums that already exist. Maybe it can be a task for the powerbase to find things for the first two levels?

I think you will want to write all this in your words because your Basic is better, Lord Zazriel did the same.

- Skoni'ulatla
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