Open Task Cultural Domination

Véhemen

Tyrant of Zula
Officer
Member
Intelligence Access
Medical Access
From: Darth Véhemen
To: Governors of Perfidious
Subject: Cultural Domination

Governors,

The Dominion has grown in population and wealth, yet prestige continues to elude us. We remain, in many respects, a backwater on the fringes of the Empire, lacking a distinct cultural identity or meaningful influence. That will change.

To that end, I am prepared to fund the development of cultural institutions across our worlds. Below is a list of projects I am willing to support with Dominion resources, provided the Governors can demonstrate a clear and compelling vision for what they intend to build.

This task does not require your personal involvement. You are to commission Sith and Operatives to develop these proposals on your behalf. Ensure they are rewarded appropriately for their efforts.

Once you have prepared a defined concept for your chosen institution, along with supporting materials that reflect its character and purpose, I will review your submission and determine whether it merits investment.

You would be wise to pursue distinct institutions for each world. Duplication will dilute their value. Whether you coordinate your efforts or compete for my favour is your concern.

- V -

Institution TypeDescription
Botanical GardensA vast, meticulously designed garden complex featuring exotic flora, grand promenades, ornamental lakes, and monumental sculptures.
Citadel of CultureA monumental multipurpose cultural complex combining exhibition, performance, and educational spaces.
Colossal MuseumA massive museum complex with expansive galleries for exhibitions and cultural displays.
Grand AmphitheatreA colossal open-air and domed venue for large-scale ceremonies, festivals, and public performances.
Grand ArchivesA vast fortified library and archive complex for preserving knowledge and historical records.
Grand Opera HouseA majestic, large-scale venue for operas, musical performances, and grand spectacles.
Grand Symphony HallA premier concert venue for symphonies, orchestral performances, and musical events.
Hall of Ascendant ArtAn opulent art museum and sculpture atrium dedicated to visual arts and monumental works.
Imperial GardensA garden estate with majestic avenues, reflective pools and dramatic Sith-inspired statuary. A place of beauty and quiet power.
Imperial TheatreA vast theatre complex for dramatic productions, live performances, and public ceremonies.
Pantheon of HeroesA grand memorial hall featuring statues, monuments, and spaces for ceremonial gatherings.

  • There is no time limit on this task per se, it will continue until the Dark Lord grows bored, or every world has an institution.
  • Each world may only have one institution, save Zula IV, which may have two as the Dominion's capital.
  • Governors may contribute a vision and direction, but any submissions must be made by Sith or Operatives. This task is to encourage cooperation, meetings and rewarding the underlings. It is not intended as a solo experience.
  • Multiple worlds can build the same thing, but if multiple are built it will diminish the cultural value of each one and thus the influence contribution. But hey, tensions between Lords is good.
  • In terms of what you need to submit below for consideration, that really depends on the concept. If you are proposing an Opera House, perhaps a slice of an Opera could be written. Gardens, maybe a selection of nice plants with pictures or a map of its layout etc. There is no firm rule, but quality matters.
  • Names can be changed according to your will, the type is just intended to give a sense of scale and prestige.
  • Please make your choice appropriate to your world!
 

Zazriel

Bridal Carried
Staff member
Member
Dark Lord,

I present the proposal for a Botanical Gardens on Verdantia in Little Sister from Sith Skoni'ulatla, to commemorate its transition to an agricultural settlement and as place of outstanding beauty within the belt.

The Verdantia Xenobotanical Gardens will have six areas;
  1. A section dedicated to poisonous plants shaped like a spider, six legs, each an individual section named after one of the lines of the Sith Code. Such plants will include the Emcerbaps from Verdanis, Trandoshan Fingers from Zyxar, Yruki's Toe and Beaded Crown from Zula IV. Other additions, albeit not poisonous, might include Razorvine or Fangflowers and anything else deemed suitable.

  2. A section dedicated to show off the different plants of the Zula Dominion. It will showcase a range of flora for example a section for Acid Caskets, Throne Thief, and Winter's Kiss from Zula IV.

  3. A section dedicated for plants that grow in cold environments, such as the beautiful moss from Niyir and Silver Mountain Flowers and Twin Glimmer from Zula IV.

  4. A section on the polar opposite, for plants that grow in hot environments. Examples of this would be Lokk Pads, Geraniona and Bfef from Ixarum, Ederon from Zula IV and the tropical trees of Denedre Prime.

  5. A section dedicated to many different plants with Gloamfern from Yankun and Midnight Lantern from Zyxar, the bioluminescence highlighting the focal point of the room; a sculpted effigy.

  6. The effigy, whos visage can be decided by you, will also possess flora growing on and around it.

  7. Finally, a wild path which encompasses the botanical gardens for leisurely strolls. This will feature a few additions unseen in the other areas such as Dedash Trees from Damolla, Fluted Kloo and Pillow Berry Bushes from Zula IV etc...
There was more to Sith Skoni'ulatla's proposal, but I have trimmed down the fat, as well as excluded some alien suggestions for flora. I will include it below, as well as concept designs for the botanical gardens.

Please note if approved; I will hire an actual architect to refine these rudimentary scrawls.

- Lord Zazriel

I have written it like the below. I think you will like to refine it because your Basic is better.

There will be six areas. The first that visitors will see is the entrance hall, Sith statue, and indoor gardens. This will have multiple levels for viewing plants, buying things, and eating food. There will be plants all around the walkways as well as a dark room where bioluminescent plants like gloamfern from Yankun and midnight lantern from Zyxar can be seen properly. In the middle of the building going all the way through it and out of a hole in the roof there will be a big statue of a Sith with different colour plants to make the colours of the lightsaber and robes.

Visitors can go through the entrance hall to a path with three ways. At the crossing they will see two areas with plants only from the Dominion. These two areas will have plants with specific colours so the subtle variations look very beautiful. One area will have acid caskets, throne thief, blue and purple duumosa, and winter's kiss. These are all blue and purple. In the other there should be orange, red and yellow duumosa and silver mountain flowers.

If visitors turn left they can go to a building made of glass built to look like fire. Inside there will be plants from hot planets and big scenery to make it look like the visitors have gone to a different planet. This will be similar in the other buildings too. Here there be be lokk pads, geraniona and bfef from Ixarum, Ederon from Zula IV, and desert nettle from E'ronoh as well as others.

If visitors go ahead they can go to a building which looks like a spider, though it has six legs which are actually separate enclosures, one for each line of the Sith code. Here there will be embercaps from Verdanis, carnivorous plants from Ikthara, yruki's toe and beaded crown from Zula IV. There will also be razorvine and fangflowers, which are not poisonous but are dangerous.

If visitors turn right they can go to a building made of glass built to look like ice. Inside will be plants from cold planets and places and scenery which matches it. There will be moss from Niyir and silver mountain flowers, snow roses, and twin glimmer from Zula IV. Twin glimmer is very rare so it will bring many visitors.

The last area is a big path all the way around the gardens which will be designed to look wild, like visitors are walking through a forest. Dedash trees from Damolla can be used a lot here because they are very big and will hide the path from the rest of the buildings so it looks wild from the inside. Mushrooms like the climbing steps from Zula IV can be kept on the trees or on the ground. There will be many other trees but it will look good to represent the Dominion with the dedash.

- Skoni'ultla

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*All images were drawn by our own Skoni. :)
 
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