The Backstop
Open Task
Open Task
To: Powerbase
Sensitivity: Highly Classified
Subject: House Wasox Support
We have confirmed the position of Darth Ceryndra’s battle fleet along the fringe of the Empire, where it continues to ravage the holdings of House Wasox.
With Darth Aeturnum withdrawing the bulk of her forces to secure more valuable systems, only limited garrisons remain to hold these worlds against the assault. This leaves an opportunity, and a necessity.
I require three capable leaders to take command of operations across three of these systems. Your task will be to harry the enemy, disrupt their advance, and ensure that every inch they take is paid for in blood.
Step forward if you believe yourself worthy of such a command.
- V -
Operation Black Scalpel
Darth Ceryndra has committed a portion of her forces to the arid world of Seliouma in the Qwikas XI system. Approximately twenty thousand Ninth Scar are assaulting three heavily fortified positions, led by a Sith commander and his entourage.
Utilising Kahri Narsa, you are to infiltrate Seliouma and strike directly at the enemy command position. With their focus fixed on House Wasox defences, and Darth Aeturnum withdrawing from the fringe, they are unlikely to anticipate a precise, surgical attack.
I require a Lord to take command of this operation.
Please note this Operation is intended to be a larger scale effort with a solid number of NPC's. Please do not volunteer to lead this unless you can find a suitable DM to plan and execute something larger in scale.
Players: No Limit
DM/NPC: 8
Lord Suitable: Maximum 4
Sith Suitable: Yes
Operative Suitable: Yes
Players: No Limit
DM/NPC: 8
Lord Suitable: Maximum 4
Sith Suitable: Yes
Operative Suitable: Yes
Operation Snakeskin
On the jungle world of Almaritus II, Darth Ceryndra’s forces are engaged in a series of brutal skirmishes across dense wetlands and suffocating canopy. House Wasox continues to bleed the enemy, but has yet to deliver a decisive blow.
You are to deploy to Almaritus II and support ongoing operations against enemy formations. These strikes must be sharp and deliberate, leaving only a handful of survivors to return to their camps. They are to carry a message, that a significant Perfidious presence now hunts them on this world.
The 3rd Yankun Infantry will remain planet side to reinforce House Wasox positions once your operation is complete.
Enemy forces are believed to consist primarily of cultists, though the presence of Sith and the so-called Children of Pain has also been confirmed.
Players: 6-8
DM/NPC: 4-6
Lord Suitable: Maximum 3
Sith Suitable: Yes
Operative Suitable: Yes
DM/NPC: 4-6
Lord Suitable: Maximum 3
Sith Suitable: Yes
Operative Suitable: Yes
Operation Ghostfire
The world of Colosias Cresh has not yet come under direct assault by Darth Ceryndra’s forces, though the threat remains imminent. Intelligence confirms the presence of a substantial cache of military equipment on the surface, assets that would significantly bolster the Patron’s forces if captured.
This cannot be allowed.
You are to infiltrate the House Wasox facility undetected, plant charges throughout the stockpile, and withdraw from the planet without leaving any trace of your presence. House Wasox must remain unaware of our involvement.
Upon detonation, the cache will be destroyed, denying the enemy both materiel and momentum before they can bring their strength to bear.
This mission is suited to Operatives and Operative leadership. If none are willing or able, a Sith can certainly take charge, but priority will be given to the Special Operations Group.
Players: 5-6
DM/NPC: 4-5
Lord Suitable: No
Sith Suitable: Yes
Operative Suitable: Yes
Players: 5-6
DM/NPC: 4-5
Lord Suitable: No
Sith Suitable: Yes
Operative Suitable: Yes
- Each volunteer will require a DM to run the mission for them, as well as NPC's to play roles within the mission. When your character volunteers, please indicate who your DM/NPC's will be.
- Volunteers will not be accepted without pre-arranged DM and NPC roles filled.
- The player numbers are flexible, the DM can always suggest more players can join if they are comfortable with hosting them.
- A mission pack will be provided to the DM for each mission. This will provide the skeleton of a mission, but it's the DM's responsibility to flesh it out.
- Your mission must be open to anyone in the guild to sign up to, it cannot be a private mission.
- A small report would be required to detail who was involved in the mission and what was achieved.
- The lead player and the DM will each receive a reward at their current Power rank, with a minimum of Rank 5.
- For Operation Black Scalpel the reward will be your Power Rank +1.
- Those who NPC in these events will receive +20 to their next Influence or Wealth roll after the mission is completed.
- These rewards are stackable.
- The reward must be used in the next roll, it cannot be banked.
- These missions must be completed by the 30th of April.
Last edited: